Napoleon's Eagles1.9.8 - App Store
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Publisher Description
The game is a grand strategic simulation of the Napoleonic Wars, derived from a masterpiece boardgame by Marc McLaughlin.
SCALE
- Varied Hex maps with a scale of 40 miles per hex, weather zones, major cities for production and victory.
- 6 Major Powers, playable inside Pro or Anti-French Alliance, dozens of minor nations and powers.
- 5 different types of infantry, 3 of cavalry, all rated for their morale (i.e. quality) levels
- Warship or Transport naval squadrons
- All main historical leaders present
- March to the sounds of guns, conduct forced marches, fight pitched battles, entrench your armies, lay siege, and engage in amphibious, economic, and guerrilla warfare
- Production system for the grand campaign to create your own reinforcements
- Turn-based system, scale of one month per turn, with different phases: Attrition, Alliance, Reinforcements, Movement and Combat.
An elegant, easy-to-understand on-screen guide that will walk you through every sequence of play and help you better understand the nuances and depth of choices and strategies available.
SCENARIOS PLAYABLE AGAINST AI + cross-platform Multiplayer + Full solo
- THE ITALIAN CAMPAIGN OF 1796-97
- THE ARMY OF THE ORIENT, BONAPARTE IN EGYPT 1798-99
- MARENGO: 1800
- THE SUN OF AUSTERLITZ - 1805
- NAPOLEON’S APOGEE: 1806-1807
- WAGRAM - 1809
- THE CAMPAIGN IN RUSSIA - 1812
- NAPOLEON AT BAY - 1814
- THE WATERLOO CAMPAIGN - 1815
NO AI YET (Multiplayer or full solo)
- STRUGGLE OF NATIONS - 1813
- THE PENINSULAR WAR: 1808-1814
- SPAIN: 1811-1814
- THE FINAL GLORY: 1812-1814
- THE GRAND CAMPAIGN GAME - WAR AND PEACE 1805-1815: a complete campaign covering the entire Napoleonic Wars, with production, diplomacy, foreign wars, land and naval warfare.
Napoleon's Eagles is more than just a simple digital port of a board game; it is also a labor of love by an international team of historians and wargamers for whom this game is THE game on the Napoleonic Wars.
Many improvement and extra content are foreseen. Do not hesitate to leave a review with your wishes.
Game available in English, French, Spanish, Chinese.
Version History Battle tables are now visible from the battle view.
In read-only mode without fog of war, land force composition was exactly rendered.
On iPad and iPhone, other audio sources should not be muted when the game app is running. 1.9.8 Oct 3 Lobby button added on landing page.
First display fix on the scenario list.
Backgrounds were missing from battle view. 1.9.7 Sep 22 New scenario available in BETA mode
- Spain 1808
- For now: only Multiplayer or full solo, no AI. Only in English
- It will be fully available later as a DLC.
Grand Campaign:
- when a nation change of side, a prisoner exchange will occur, between the nation and its former opponent, and then any remaining prisoner of this nation is liberated.
Technical migration. Some bugs might been added. Please revert if an image is something 1.9.6 Sep 17 Advance after combat was sometimes denied after an AI voluntarily retreat. 1.9.5 Sep 11 Fog of War
- AI freeze case could happen with minor nations.
- In PvP, fog of war sometimes dissipated after ending its turn.
Land unit which has moved by sea cannot move again by land this turn.
UI:
- Possible random return to main menu or crash after a hex selection on map (move to coastal hex, advance after combat…)
Grand Campaign:
- Naval units placed on foreign war cards were duplicated in their force pool.
- Fixed a freeze case after Prussia conquest. 1.9.4 Aug 15 - Map effects are back in settings. 1.9.3 Jul 29 Fog of War completes La Marseillaise extension.
information on enemy land and naval strength is partially concealed depending on distance, weather, cavalry, nations, terrains, etc... No more ratio optimization. Intuition and gut feeling prevail ! 1.9.2 Jul 2 Fog of War BETA fixes:
- Coalition leaders were vanishing from map
Smoother loading bar the first time a game is loaded. 1.9.1 Jun 9 BETA
- Fog of war available as optional module,
Very foggy for now. No in-game rules. See PDF
Bug fix:
- A retreat of a single SP beyond enemy lines could end up in a blocking situation.
- The Campaign in Russia : if Lemberg is Russian-occupied, there is no Austrian reinforcement. 1.9.0 Jun 2 UI:
- Missing image for checkboxes in the force march window.
Grand Campaign
- It was not possible the pro-French Spanish infantry.
- After liberation of Prussia, Berlin and Königsberg cease to be blue supply sources. 1.8.11 May 23 Settings:
- You may opt to disable tooltips.
Grand Campaign:
- Swedish forces were out of supply once Russia is neutral.
Leaders could be injured without effectively fighting this turn. 1.8.10 May 7 Bug fixes:
- After an advance after combat, fleet in ports were not always forced to evacuate the hex.
- La Marseillaise was not always showing up in the available scenarios for a new game.
- Grand Campaign : Italian units should not be producible once Italy has been conquered by the Coalition. 1.8.9 Mar 20 2P:
- Email notifications were stopped.
Teleportation graphic issues are probably fixed. If not. Please revert by F10.
Some force command has a blank square instead of a black thick when selected. 1.8.8 Mar 12 Supply:
- A leader alone should not block from a supply source
Grand Campaign
- Foreign war: some Coalition units were removed during the French turn.
- Foreign War: ships selected on map were place on Foreign War card as non-started.
- Naval units were not always arriving as promised on the calendar.
- France couldn’t build Pro French SP / Pt units
- When Spain switches of side, any Spanish expeditionary force does so.
- Napoleon’s return : the end of the gem check ignores controlled Major Powers and should use +1 modifier before 1814. 1.8.7 Mar 11 Grand Campaign, bug fixes:
- The production of non-neutral nation was broken since last update
- Warsaw and Grodno should not be used a deployment hexes, excepted for Poland. 1.8.6 Feb 16 Grand Campaign:
- Land and naval units should be dispatched by nation at the end of of a foreign war.
- Outside England, countries cannot save non-naval production points from turn to turn.
- It is possible to build and deploy neutral units via English production lease.
- Buxhowden is assigned to the Finnish War and Kutuzov to the Russo-Turkish War.
- Foreign War : better selection of naval units to be removed.
A force without SP is not required to lose a SP due to enemy cavalry. 1.8.5 Feb 11 Bug fixes:
- lone generic British leader reinforcement were blocking the game during placement.
- Grand Campaign: The Finnish war was not correctly removing neutral Russian from map.
- La Marseillaise: After Levée en masse, up to four SP may be deployed per hex instead of two. 1.8.4 Jan 28 Grand Campaign:
- Generic leaders were removed too fast from yearly addition to the force pool.
Tutorial:
- Italy is part of Austria for this purpose which avoids supply problems during tutorials. 1.8.3 Jan 21 New scenarios wee not showing up after in-app purchase. 1.8.2 Jan 16 Grand Campaign:
- Austria may build landowner even of not anti-French
- Missing text in France rules.
- If France is conquered before 1812, the game ends in an Automatic British victory.
New scenario : La Marseillaise (In-App).
The First Coalition against the French Revolution in 1792. 1.8.0 Jan 14 Last update of 2025 !
Grand Campaign:
- France may declare war to Spain even if Allied with her (allows to invade her instead of waiting Spain dow France).
- If Poland is conquered, then any units in neutral Austria gets expelled.
- When Poland is conquered by the Allies, the previous level of Tilsit should still be applied to various rules.
- After conquest of France, France had no production while neutral.
- Expeditionary forces were not disbanded or absorbed on alignment change.
- Naval forces losses on alignment change.
- It was not possible to complete a Cavalry In Training when the force pool of its nation was empty.
- End of the Finnish war: better handling of English and Swedish land and naval units.
- Russian rule was not always readable on wide screens.
Marengo :
- The Moreau’s rule should only apply during the Movement Phase, not during retreat or advance after combat. 1.7.33 12/29/2025 Grand Campaign:
France may declare war to Spain even if Allied with her (allows to invade her instead of waiting Spain dow France). 1.7.32 12/19/2025 Grand Campaign:
- Reinforcements cannot be deployed in an enemy controlled hex (special Spanish/Portuguese rule excepted).
- Leaders arrive in the capital for an occupied major state.
- When Spain switches side, any unit part of an expeditionary force is now controlled by England.
- England may produce neutral Portuguese units.
Added more supply check before the movement step of the player. 1.7.31 12/14/2025 Grand Campaign:
- It should not be possible to build minor units if this country is enemy controlled.
- Portuguese yearly addition to the force pool bear the right color.
- The Portuguese leader should stay red when Portugal is conquered by France.
La Marseillaise:
- CT should not go to the force pool. 1.7.29 12/09/2025 Grand Campaign:
- On Tilsit, all French units are expelled from Russia and arrive as reinforcement in 4 turns.
- Upon conquest, units outside home country, should be back to force pool.
- Naval units under completion were not always displayed in the calendar.
- While the Spanish War Entry, naval builds were doubled.
- The Pro-French Portuguese unit built before Portugal’s conquest was messing up.
Miscellaneous
- It was possible to cheat with land moves. 1.7.28 12/03/2025
About Napoleon's Eagles
The company that develops Napoleon's Eagles is cyril jarnot. The latest version released by its developer is 1.9.8.
To install Napoleon's Eagles on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Napoleon's Eagles as malware if the download link is broken.
How to install Napoleon's Eagles on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Napoleon's Eagles is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Napoleon's Eagles is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 1.9.8
posted on 2026-10-14
Version History Battle tables are now visible from the battle view.
In read-only mode without fog of war, land force composition was exactly rendered.
On iPad and iPhone, other audio sources should not be muted when the game app is running. 1.9.8 Oct 3 Lobby button added on landing page.
First display fix on the scenario list.
Backgrounds were missing from battle view. 1.9.7 Sep 22 New scenario available in BETA mode
- Spain 1808
- For now: only Multiplayer or full solo, no AI. Only in English
- It will be fully available later as a DLC.
Grand Campaign:
- when a nation change of side, a prisoner exchange will occur, between the nation and its former opponent, and then any remaining prisoner of this nation is liberated.
Technical migration. Some bugs might been added. Please revert if an image is something 1.9.6 Sep 17 Advance after combat was sometimes denied after an AI voluntarily retreat. 1.9.5 Sep 11 Fog of War
- AI freeze case could happen with minor nations.
- In PvP, fog of war sometimes dissipated after ending its turn.
Land unit which has moved by sea cannot move again by land this turn.
UI:
- Possible random return to main menu or crash after a hex selection on map (move to coastal hex, advance after combat…)
Grand Campaign:
- Naval units placed on foreign war cards were duplicated in their force pool.
- Fixed a freeze case after Prussia conquest. 1.9.4 Aug 15 - Map effects are back in settings. 1.9.3 Jul 29 Fog of War completes La Marseillaise extension.
information on enemy land and naval strength is partially concealed depending on distance, weather, cavalry, nations, terrains, etc... No more ratio optimization. Intuition and gut feeling prevail ! 1.9.2 Jul 2 Fog of War BETA fixes:
- Coalition leaders were vanishing from map
Smoother loading bar the first time a game is loaded. 1.9.1 Jun 9 BETA
- Fog of war available as optional module,
Very foggy for now. No in-game rules. See PDF
Bug fix:
- A retreat of a single SP beyond enemy lines could end up in a blocking situation.
- The Campaign in Russia : if Lemberg is Russian-occupied, there is no Austrian reinforcement. 1.9.0 Jun 2 UI:
- Missing image for checkboxes in the force march window.
Grand Campaign
- It was not possible the pro-French Spanish infantry.
- After liberation of Prussia, Berlin and Königsberg cease to be blue supply sources. 1.8.11 May 23 Settings:
- You may opt to disable tooltips.
Grand Campaign:
- Swedish forces were out of supply once Russia is neutral.
Leaders could be injured without effectively fighting this turn. 1.8.10 May 7 Bug fixes:
- After an advance after combat, fleet in ports were not always forced to evacuate the hex.
- La Marseillaise was not always showing up in the available scenarios for a new game.
- Grand Campaign : Italian units should not be producible once Italy has been conquered by the Coalition. 1.8.9 Mar 20 2P:
- Email notifications were stopped.
Teleportation graphic issues are probably fixed. If not. Please revert by F10.
Some force command has a blank square instead of a black thick when selected. 1.8.8 Mar 12 Supply:
- A leader alone should not block from a supply source
Grand Campaign
- Foreign war: some Coalition units were removed during the French turn.
- Foreign War: ships selected on map were place on Foreign War card as non-started.
- Naval units were not always arriving as promised on the calendar.
- France couldn’t build Pro French SP / Pt units
- When Spain switches of side, any Spanish expeditionary force does so.
- Napoleon’s return : the end of the gem check ignores controlled Major Powers and should use +1 modifier before 1814. 1.8.7 Mar 11 Grand Campaign, bug fixes:
- The production of non-neutral nation was broken since last update
- Warsaw and Grodno should not be used a deployment hexes, excepted for Poland. 1.8.6 Feb 16 Grand Campaign:
- Land and naval units should be dispatched by nation at the end of of a foreign war.
- Outside England, countries cannot save non-naval production points from turn to turn.
- It is possible to build and deploy neutral units via English production lease.
- Buxhowden is assigned to the Finnish War and Kutuzov to the Russo-Turkish War.
- Foreign War : better selection of naval units to be removed.
A force without SP is not required to lose a SP due to enemy cavalry. 1.8.5 Feb 11 Bug fixes:
- lone generic British leader reinforcement were blocking the game during placement.
- Grand Campaign: The Finnish war was not correctly removing neutral Russian from map.
- La Marseillaise: After Levée en masse, up to four SP may be deployed per hex instead of two. 1.8.4 Jan 28 Grand Campaign:
- Generic leaders were removed too fast from yearly addition to the force pool.
Tutorial:
- Italy is part of Austria for this purpose which avoids supply problems during tutorials. 1.8.3 Jan 21 New scenarios wee not showing up after in-app purchase. 1.8.2 Jan 16 Grand Campaign:
- Austria may build landowner even of not anti-French
- Missing text in France rules.
- If France is conquered before 1812, the game ends in an Automatic British victory.
New scenario : La Marseillaise (In-App).
The First Coalition against the French Revolution in 1792. 1.8.0 Jan 14 Last update of 2025 !
Grand Campaign:
- France may declare war to Spain even if Allied with her (allows to invade her instead of waiting Spain dow France).
- If Poland is conquered, then any units in neutral Austria gets expelled.
- When Poland is conquered by the Allies, the previous level of Tilsit should still be applied to various rules.
- After conquest of France, France had no production while neutral.
- Expeditionary forces were not disbanded or absorbed on alignment change.
- Naval forces losses on alignment change.
- It was not possible to complete a Cavalry In Training when the force pool of its nation was empty.
- End of the Finnish war: better handling of English and Swedish land and naval units.
- Russian rule was not always readable on wide screens.
Marengo :
- The Moreau’s rule should only apply during the Movement Phase, not during retreat or advance after combat. 1.7.33 12/29/2025 Grand Campaign:
France may declare war to Spain even if Allied with her (allows to invade her instead of waiting Spain dow France). 1.7.32 12/19/2025 Grand Campaign:
- Reinforcements cannot be deployed in an enemy controlled hex (special Spanish/Portuguese rule excepted).
- Leaders arrive in the capital for an occupied major state.
- When Spain switches side, any unit part of an expeditionary force is now controlled by England.
- England may produce neutral Portuguese units.
Added more supply check before the movement step of the player. 1.7.31 12/14/2025 Grand Campaign:
- It should not be possible to build minor units if this country is enemy controlled.
- Portuguese yearly addition to the force pool bear the right color.
- The Portuguese leader should stay red when Portugal is conquered by France.
La Marseillaise:
- CT should not go to the force pool. 1.7.29 12/09/2025 Grand Campaign:
- On Tilsit, all French units are expelled from Russia and arrive as reinforcement in 4 turns.
- Upon conquest, units outside home country, should be back to force pool.
- Naval units under completion were not always displayed in the calendar.
- While the Spanish War Entry, naval builds were doubled.
- The Pro-French Portuguese unit built before Portugal’s conquest was messing up.
Miscellaneous
- It was possible to cheat with land moves. 1.7.28 12/03/2025
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